Affichage des articles dont le libellé est video game leagues. Afficher tous les articles
Affichage des articles dont le libellé est video game leagues. Afficher tous les articles

vendredi 19 novembre 2010

XBox 360 League - The Primary Competitions And Challenges

Video game leagues aren't new, but they're also not widely advertised and it's likely that if you don't play games much or monitor the gaming scene, you've never heard of a video game league before. However, they've grown to much larger sizes of the years, with rewards reaching half a million dollars for the winners. Usually, events are held annually and focus on half a dozen or so popular games that emphasize competition. These events are held all over the world, sometimes live, while other times they'll simply be online. Some leagues utilize all the platforms, such as computers, Xboxes and PS3s, while others focus exclusively on a certain platform, such as an Xbox 360 league, for example. Those who qualify and pay entry fees can take part to challenge some of the best players in the world.

Major League Gaming (MLG)

Founded in 2002, it's the foremost in video gaming leagues. It provides annual tournaments for people to compete in, usually with six major games. The most recent of the Halo series is always present with the latest tournament using Halo 3 and Halo: Reach. Furthermore, if the game is not exclusive to a single console, but instead present on at least the PS3 and any other one, the PS3 version will always be used. The tournaments take place both online and offline, with many live events held all over the world. However, these live events sometimes only apply to specific games, consoles or players.

The Games

The Halo series is an arcade-like first person shooter (FPS) that provides many close-quarters maps and levels for players to face off against. However, there are also larger maps with vehicles and differing objectives, making the series perfect to suit many different roles. With it's insane popularity and large fan base, it's perfect to be used as standard fare for any major gaming league. Call of Duty shares top place with Halo in terms of players as it has reached phenomenal levels of popularity over the years and provides the same pace and competition as Halo. Both Halo and Call of Duty are both utilized in their latest forms, with Halo 3 and Halo: Reach being used as well as Modern Warfare 2, though next year will likely see Black Ops being used. Call of Duty is a prime example of both team-based competition and free-for-all competition.

Gears of War strays from the mold as it provides third-person cover-based shooting, but focuses on team-based play. It can, however, provide matches for free-for-alls and pairs and is a very good example of controlled competition. The sequel is currently in place with Gears of War 3 likely to be put in place when that is released.

Cheating

Cheating isn't favorable in any sport and video game leagues are no exception. While it's somewhat easier to do, cheating can become very subjective. There are controllers with macro buttons that allow the player to simply press once to dispatch a prearranged set of keys or combinations. This provides the players with an inhuman advantage, but as it's sold legally and not banned by online governing bodies such as Microsoft, many consider it to be fine, while video game leagues are gradually banning such devices.

jeudi 18 novembre 2010

Video Game Leagues, The Main Societies, Processes And Rules

It's become a fantastically popular dream to become a member of a professional gaming league. It allows you to play your favorite games at the toughest opponents and potentially make a good profit from doing so. Living your life playing games is somewhat of a Utopian fantasy for many, but outside of the savvy fans, there is little information in circulation. To gain some understanding about the video game leagues, you need to consider many different aspects of it. There is practically a league for every console and every one contains numerous games. For the most popular ones, there is usually an entire league dedicated to them and the participants might sometimes take part as individuals or as parts of teams.

The Main Competing Bodies

There are several major leagues that dominate the world of competitive gaming. The first is the Cyberathlete Professional League (CPL) has been around for six years and has awarded over three million dollars worth of prizes. It primarily focuses on the first-person shooter (FPS) games and is a venerable option. The World Cyber Games (WCG) provide annual events with tremendous amounts of money varying between four-hundred thousand and five-hundred thousand dollars. They provide dozens of gaming genres from strategies to FPSs. The Pro Gaming League (PGL) also stands with the larger leagues and focuses on the console gaming sector, though offering less prize money.

The Process Of Elimination 

Generally, the leagues all have reigning champions who are teams or individuals whom have won the previous events. These champions are then challenged by amateur players and teams who have entered the league, usually paying a fee to do so. From here on out, it's a very standard competition, where the the amateurs fight amongst themselves until only the best remain, then they're pitted against the champions. There are variants amongst each league, such as the champions also competing within the tiers instead of facing only the winners. These new or retaining champions are then awarded the prizes or prize money. The prizes are generally items of considerable worth, such as graphics cards, consoles or computers. The following year will see the champions coming back to defend their title.

Rules Against Cheating

Cheating is a serious issue as with any major sport. Unlike other sports though, gaming makes cheating a lot easier as there are practically thousands of ways to manipulate a game into making it easier for the player. Some may utilize 3rd party programs, while others might exploit game glitches to provide themselves with an advantage. To combat such irregular methods of play, referees and judges are sometimes present to supervise players.

Hardware can also provide unfair advantages. For example, some controllers designs come with a macro button, which allows a series of button presses to programmed to a single button press. This allows players to do more within less time, usually more than is human possible. This is yet another form of cheating and these controllers are generally banned from such competitions.